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Programming Python

Port Scanner GUI in Python 3

February 24, 2021 1 Comment

Howdy!

In this post we’re going to take some code from a previous post ‘Port Scanner in Python 3‘ and converting it into a program with a graphical interface that you could run from a mobile device or desktop.

You can watch the video above to follow along with the programming. I am using PyDroid application for android to program and test out the code.

Mostly everything should be explained in the video, but if I missed anything just leave a comment below and I’ll definitely help you out. 😉

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Reading time: 3 min
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Written by: codeboss
Cross-platform Programming Python System

Port Scanner in Python 3 (pyDroid and iPhone)

April 21, 2020 1 Comment

Heyyy! How ya doing?

Finally I have some free time and able to make some more videos! Very excited to learn some more stuff and share it with you guys. 🙂

To start things off smoothly I decided to do a short Python script – a port scanner, which we’ll program in a few lines of code.

This is an idea suggested by a viewer, to do small projects using mobile devices (pyDroid on Android and vim text editor on jailbroken iPhone).

Once you figure out which device you’ll be using, lets get started…

Port Scanner Using Threads

It’s important to use threads for such a program to shorten run time. With that said, we’ll need the system, socket and threading modules.

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Written by: codeboss
Cross-platform Programming Python System

Recursive Encryption Script (pyAesCrypt) for Python 3

January 4, 2020 No Comments

What’s up guys!

Today I decided to make a recursive encryption script for Python 3.

I had a previous post and video that touched on this same functionality.

This time, however, I decided to expand on its methods and basically make an all-in-one stop for encryption / decryption.

So its something I wanted to make for my own use and figured I might as well share it with you guys. 🙂

Beware though: recursion can be dangerous if used without knowledge. You could end up encrypting your entire system. Also this script will automatically delete the old files after encryption / decryption.

Download link is at the bottom of the post!

Script Requirements

I won’t go into any details regarding the code since I’ve already made a blog post and video going into detail for this exact code.

Anyway, you will need to install pyAesCrypt. This is easiest using pip:

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Written by: codeboss
Cross-platform Programming Python System

Python Control Server – Multiple Clients (5 of 8)

January 2, 2020 3 Comments

[ Part 1 – Part 2 – Part 3 – Part 4 – Part 5 – Part 6 – Part 7 – Part 8 ]

We’re off to part five of our little Python control server.

I had been postponing this, but its time we implement multiple clients!

I knew we had to do this right and that it would most likely bloat the scripts as well, so it would also require breaking it down into specific modules.

So yeah, that’s what we’re doing, lets get into it!

But before that, let me give you guys some context into the code…

Modular Programming

Many times when working on a project, as it begins to expand and get into a few hundred lines of code we need to start breaking it up into modules.

For our project, so far, it seems most of the functionality is divided between server configuration and data encryption.

I figure, just for the sake of development and teaching proper methods to keep working in a program without feeling like its a labyrinth, we’ll go ahead and separate our code into a few modules.

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Written by: codeboss
Cross-platform JavaScript Programming System

Ionic 4 – How To Make a Simple Card Matching Game (3 of 4)

January 1, 2020 No Comments

[ Part 1 (Introduction) – Part 2 – Part 3 – Part 4 ]

What’s up guys?

We are back with another part of our Ionic 4 card matching game.

In the previous parts we broke down the basics of the Ionic framework, did the groundwork for our little game, added some images and coded the basic functions for matching cards on-screen.

Although we have a lot of functionality in the game already we’re lacking screens for when the player loses, wins and for loading.

That’s what we’ll be working on this time.

One more twist we’ll be adding is time. Let’s give the player something like sixty seconds to match all the cards otherwise he loses.

Coding Summary

To start off we have to add a bunch of variables to support the new screens we’re adding and to control time inside our game.

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Written by: codeboss
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